background Ludii Portal
Home of the Ludii General Game System


ERC Consolidator Grant (2018–23)  

Home Games Downloads Services History Publications Contact Us

Li'b al-ghashim






Murray 7.1.4 (Lane 1890: 315) Two rows of six holes Seventy-two counters are distributed unevenly into the holes by one player in both rows, placing at least four in each hole. The opponent moves first, but may flip the board around if they prefer that arrangement. Each move must begin from the rightmost hole in a player's row or the next closest hole to it from which it is possible to move. Counters are sowed in an anti-clockwise direction. If the last counter falls into a hole making it odd, these are picked up and sowing continues. If it lands in a hole making it even, these counters are captured as are the ones in the opposite hole. If the previous hole also has an even number, these and the ones in the opposite hole are captured. If the last counter falls into an empty hole, the turn ends. If a player has no counters in their holes, the opponent must give them one counter, to be placed in the leftmost hole and played from there. Play ends when the board is cleared of counters. Each player counts the number of counters they captured. The player with more counters is given a score equal to the difference in the number of counters. Another round begins again exactly as before. The game is won when a player accumulates sixty points.

Evidence Map

0 pieces of evidence found. Browse all evidence for Li\'b al-ghashim here.

Click on any marker or highlighted region to view the evidence relating to it.
If your selection returns too many pieces of evidence, try zooming in on the map until they spread out more.

     Contact Us

lkjh Maastricht University
Data Science and Knowledge Engineering (DKE)
Bouillonstraat 8-10, 6211 LH Maastricht, Netherlands
This project is funded by a €2m
ERC Consolidator Grant from the
European Research Council