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Lam Pusri (Sipahi Kat)DLP Game   

Period Modern

Region Southern Asia

Category Board, War, Leaping, Lines

Description

Lam Pusri is a game with leaping captures that was played in the Teesta River valley of India during the early twentieth century.

Rules

5x5 intersecting lines, with diagonals in each quadrant. Two triangles, the apexes of which intersect with the square at the midpoint of opposite sides. One line bisecting the base of the triangle, and another bisecting this line. Eighteen pieces per player, each side arranged on one side of the board, with the central point empty and the player's pieces on the points to the right of it. Players alternate turns moving one of their pieces to an empty point. A piece may jump an opponent's piece to capture it. Multiple captures are allowed. The player who captures all of the opponent's pieces wins.


Hora 1933: 10-11.

Origin

India

Ludeme Description

Lam Pusri.lud

Concepts

Browse all concepts for Lam Pusri here.

Reference

Murary 1951: 67.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Lam Pusri here.

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Sources

Hora, S. 1933. Sedentary games of India. Journal and Proceedings of the Asiatic Society of Bengal. 29: 5–12.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

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Pretwa

Musinaykahwhanmetowaywin

Identifiers

DLP.Games.811


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