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Kiôz (Kioz, Djôz)




Northern Africa, Western Asia


Kiôz is a capturing game played in the Levant in the seventeenth century. It is closely related to the game of Tab, which is still played in the region.


4x22 board. 22 pieces per player, four kings and eighteen regular pieces. Kings have no difference in movement or power than regular pieces. Moves are determined by four two-sided sticks, black on one side and white on the other. The moves are determined by the number of white sides that land face up: 1=1 plus another turn, known as tab. 2=2, 3=2, 4=6 and another turn, 0=4 and another turn. To begin, a player must roll tab to move their first piece, and every tab after that must be used to move a piece which has not moved yet. Pieces move in a boustrophedon pattern, beginning from left to right in the origin row. The pieces may only enter the furthest row one time, and may not continue to move in it if there are still pieces in the player's home row. Otherwise, the player may move from row three to row two and continue to circulate there. Multiple pieces cannot occupy the same space. When a player's piece lands on a space occupied by an opponent's piece, that piece is captured. The player to capture all of the opponent's pieces wins.

Murray 1951: 98; Depaulis 2001: 59.




Murray 1951: 96; Depaulis 2001: 59.

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Depaulis, T. 2001. 'Jeux de parcours du monde arabo-musulman (Afrique du Nord et Proche-Orient). Board Games Studies 4: 53-76.

Hyde, T. 1694. De Ludis Orientalibus Libri Duo: Historia Nerdiludii, hoc est Dicere, Trunculorum, cum quibuidam aliis Arabum, Persarum, Indorum, Chinensium, & aliarum Gentium Ludis tam Politicis quam Bellicis, plerumque Europae inauditis, multo minus visis: additis omnium Nominibus in dictarum Gentium Linguis. Ubi etiam Classicorum Graecorum & Latinorum loca quaedam melius quam hactenus factum est explicantur. Oxford: E Theatro Sheldoniano.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.



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