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Kints DLP Game   

Period Modern

Region Northern America

Category Board, Race, Escape

Description

Kints is a race game played by the Akimel O'odham people of Arizona. It is similar to other games known as Quince, which may be related to Mesoamerican Patolli.

Rules

Played on a board with 36 holes arranged in a square, with a gap in the center of each side. There are two semi circles of five holes on the outside of two opposite corners of the board. The central space of these semicircles is marked. One or two pieces per player. Four stick dice are used, with one marked side. Each die is marked differently for a different value: 4, 6, 14, 15. The throws are as follows: All marked sides up = 5; three marked sides up = 3; two marked sides up = 2, one marked side up = the value of the marked side; zero marked sides up = 10. Players’ pieces enter on the branching arcs. The second piece cannot enter before the first one leaves the arc. Players move in opposite directions around the board. If a player lands on the same spot as the opponent, the opponent’s piece is removed from the board and must re-enter. Player must make an exact throw to get a piece off the board. The player to get both of their pieces around the board, and then to reach the marked space with an exact throw. When a piece is in the hole before the marked space, they may throw anything but 14 or 15 to exit the board. The first player to remove their piece(s) from the board wins.

Culin 1907: 150-152.

Ludeme Description

Kints.lud

Concepts

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Reference

Murray 1951: 155-156.

Evidence Map

2 pieces of evidence in total. Browse all evidence for Kints here.

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Sources

Culin, S. 1907. Games of the North American Indians. Lincoln: University of Nebraska Press.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

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Identifiers

DLP.Games.602


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