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King And Courtesan

Period

Modern

Category Board, War, Replacement, Eliminate, Target

Description

King and Courtesan is a drawless two player army game where each player seeks to get their king into the enemy home square, or kill the enemy king. King and Courtesan was invented by Mark Steere in May 2022.

Rules

GOAL
Get your king into the enemy home square, or kill the enemy king.

MOVES
Players make one move per turn, starting with Red. There are three possible
types of moves, explained below. Players will always have a move available,
and must make one. Passing is not allowed.

NON-CAPTURING MOVES
Kings and courtesans can move to an adjacent, unoccupied square in any of
the three forward directions.

CAPTURING MOVES
Kings and courtesans can move to an adjacent, enemy occupied square in any
of eight directions, capturing the enemy king or courtesan by replacement.

EXCHANGE MOVE
You can transfer the top checker of your king onto an adjacent, friendly
courtesan in any of the three forward directions, thus exchanging king and
courtesan.

In the Ludii implementation, the king is controlled like this:
To make an exchange move you must drag or click the top piece.
To make a step/capture move, you must drag or click the bottom piece.

Author

Mark Steere

Publisher

Mark Steere Games

Creation date

2022

Ludeme Description

King And Courtesan.lud

Concepts

Browse all concepts for King And Courtesan here.

Reference

Mark Steere Games

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Identifiers

DLP.Games.1596


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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council