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Ketch-Dolt (Catch-Dolt)DLP Game   

Period Modern

Region Northern Europe

Category Board, Race, Escape


Ketch-Dolt is a Tables game played in Early Modern England. In it, players must enter their pieces to avoid being "dolted," which results in an automatic loss.


2x12 board, divided in half, where the spaces are rendered as points. Fifteen pieces per player. Two six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. The players enter their pieces on the board on the points corresponding to the throws of the dice. A player who rolls a number corresponding to a point on the opponent's side of the board that contains a piece should remove the piece from the opponent's point, which must be reentered. If the player fails to do so, they lose instantly. Otherwise, players continue to place their pieces until all are on the board, and they then bear the pieces off from the same quadrant of the board. The first player to bear off all their pieces wins.

Cotton 1674: 163.



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Murray 1951: 120.

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Cotton, C. 1674. The Compleat Gamester, or, Instructions How to play at Billiards, Trucks, Bowls, and Chess Together with all Manner of Usual and Most Gentile Games either on Cards or Die: to which is Added the Arts and Mysteries of Riding, Racing, Archery, and Cock-Fighting. London: R. Cutler.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

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