Iterated Prisoners Dilemma
Period
Modern
Category
Math
Description
The prisoner's dilemma is a standard example of a game analyzed in game theory that shows why two completely rational individuals might not cooperate, even if it appears that it is in their best interests to do so. It was originally framed by Merrill Flood and Melvin Dresher while working at RAND in 1950. Albert W. Tucker formalized the game with prison sentence rewards and named it "prisoner's dilemma"
Rules
The dilemma is repeated 10 times:
- If the two players are cooperating (C), they get 6 points.
- If the two players are defecting (D), they get 2 points.
- If one player is cooperating (C) and the other is defecting (D), the first one gets 0 points and the second one gets 10 points.
Author
Merrill Flood and Melvin Dresher
Creation date
1950
Ludeme Description
Iterated Prisoners Dilemma.lud
Concepts
Browse all concepts for Iterated Prisoners Dilemma here.
Reference
Wikipedia
Similar Games
Identifiers
DLP.Games.1486
|