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HopThrough

Period

Modern

Category Experimental

Description

This is a game generated by GAVEL. It is a variant of Breakthrough/Knightthrough, with Draughts-like hopping of pieces, and no capture.

Rules

Played on an 8x8 board with one player starting with two rows of counters on one end of the board, and the opponent starting with two rows of counters on the opposite end of the board. Pieces can move by orthogonally or diagonally hopping over any single adjacent piece into an empty cell. There is no capture of pieces in this game. The first player to reach the opponent's edge of the board wins.

Author

GAVEL

Creation date

2024-07-10

Ludeme Description

HopThrough.lud

Concepts

Browse all concepts for HopThrough here.

Identifiers

DLP.Games.1662


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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council