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Halma

Period

Modern

Category Board, Race, Fill

Description

Halma was invented in 1883 by George Howard Monks in Boston, and inspired other games such as Chinese Checkers.

Rules

Played on a 16x16 checkered board. Can be played with two or four players. It is played with nineteen pieces for a two-player game, thirteen for a four-player game. The pieces begin play in opposing corners of the board, called the "camp." Pieces can move in any direction to an adjacent square. Players can also jump any adjacent piece, including the player's own. Jumping does not capture. Multiple jumps in one turn by the same piece are allowed. The goal is to move all of one's pieces into the opposing player's camp. Once a piece has moved into the camp, it cannot leave.

Wikipedia

Ludeme Description

Halma.lud

Concepts

Browse all concepts for Halma here.

Similar Games

Grasshopper

Chinese Checkers

Conspirateurs

Cage

Tandems

Bajr

Salta

Football Chess

Dam

The Babylonian

Identifiers

DLP.Games.45

BGG.38950


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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council