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Dogtown Clans

Period

Modern

Category Experimental

Description

'Dogtown Clans' is a simplification of Double-move Situ and resembles Ki, as well. Differences from Ki include double moves, individual captures requiring a separate move without replacement, a last-able-to-move goal, preference for hex grid, and a parameter to define control. Difference from Situ is that control is based on adjacency. Like Situ, the game is based on the choice of placing one's own piece or removing an opponent's piece. It can be played on hex grids, square grids or square grids with diagonals. Placement must be on empty nodes that are not controlled by the opponent, while removals are taken from nodes that the mover controls. This control is determined by the difference in quantity of the two player's pieces that are adjacent to the given node. This difference is a parameter for the game, and when the value of the parameter is met or exceed, the player with the excess LoS pieces controls the site. The default for the parameter is 3.

Rules

Structure of Play:
There is no passing.
Maroon chooses to remove up to two nodes of the board before passing to White.
Then White places an initial stone onto a remaining node on the board.

After this play alternates, two turns per player, until one player cannot complete both turns. That player loses

On each of the turns, the current player must either:
- - place a stone on an empty node that the opponent does not control, or
- - remove an opponent's stone that the current player controls.

A player controls a node and any stone on it when the count of his stones that are adjacent to the node, exceed those of his opponent by the node-control value chosen for the game, or more. (default is 3)

-- For example 4 is 3 greater than 1, so a node surrounded by 4 White and 1 Maroon is controlled by White if 3 was chosen as the game parameter (also if 1 or 2 were chosen).

There are options for the board size and type, and the number of surplus stones needed to control a node.

Author

Dale W. Walton

Creation date

2021-10-14

Ludeme Description

Dogtown Clans.lud

Concepts

Browse all concepts for Dogtown Clans here.

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Identifiers

DLP.Games.1467


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