background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Diamond

Period

Modern

Category Board, Space, Pattern

Description

Diamond is a two-player abstract strategy board game invented by Larry Back. The invention was inspired by the game Kensington, which uses a similar board pattern and game objective. Rules for Diamond were conceived in 1985 and finalized in 1994. Diamond introduces a new board geometry and neutral pieces, with the aim of enhancing the game dynamic and lowering the potential for draws.Diamond was featured in the February 2013 issue of Games magazine.

Rules

The game begins with an empty Diamond board. Black moves first, then turns alternate. (To offset any advantage Black has in moving first, the pie rule is used: White can choose to switch sides after Black's first move, playing from then on as Black. White has this option only after Black's first move.)

The game is executed in two phases:

1) Placement phase. Players take turns placing one of their pieces on any open point on the board. No placements result in a capture in this phase. A player can win the game in this phase if they are able to occupy all four corners of a board square; otherwise, play proceeds to the Movement phase once all 24 pieces have been placed.

2) Movement phase. For their turn, a player may either:
- move one of their pieces along a straight line to an adjacent empty point; or,
- remove a neutral piece from the board—but only if no white or black piece is adjacent to it.

Capturing moves are possible in the Movement phase. If the points of a triangle contain exactly one white and one black piece, either player can capture the opponent piece by occupying the remaining open point ("cornering" the enemy piece on the triangle).

If a move simultaneously corners two opponent pieces on two different triangles, then neither enemy piece is captured. A piece can move safely to a triangle point even if the other two points of the triangle are occupied by enemy pieces.

A player wins by being the first to occupy all four corners (points) of a board square with their pieces.

The game is drawn if any of the following occurs:
- The player whose turn it is to move cannot move a piece.
- In the last 50 moves (25 moves per player) no capture has been made, nor neutral piece removed.

Author

Larry Back

Creation date

1994

Ludeme Description

Diamond.lud

Concepts

Browse all concepts for Diamond here.

Reference

Wikipedia

Similar Games

Kensington

Sam K'i

Gala (Buginese)

Fang

Gala

Shah

Conspirateurs

Starchess

Kaooa

Dig Dig

Identifiers

DLP.Games.1484

BGG.133664


     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council