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Davxar Zirge (Type 2) DLP Game   

Period Modern

Region Eastern Asia, Northern Asia

Category Reconstruction, Board, Space, Line

Description

Davxar Zirge is an alignment game played in Mongolia on a complex board.

Rules

Four concentric squares, with lines connecting the corners and the midpoints of the sides. Three diamonds are also drawn within the squares, connecting the midpoints of a square to the corners of the next smallest square. Players alternate turns placing one of their pieces on an empty spot on the board. When all of the pieces are placed, they alternate turns moving one of their pieces to an empty adjacent spot along the lines of the board. During either phase, when a player places three of their pieces in a row along a line that has only three spots, or four in a row along a line that has four spots, they may remove one of the opponent's pieces from the board. Pieces which are in a three- or four-in-a-row arrangement cannot be removed from the board. The player who captures all of the opponent's pieces wins.


These rules were taken from the Historical Information ruleset.

All Rulesets

Reconstructed rulesets
Davxar Zirge (Type 2)1 Reconstructed with Ludii
Davxar Zirge (Type 2)2 Reconstructed with Ludii
Davxar Zirge (Type 2)3 Reconstructed with Ludii
Davxar Zirge (Type 2)4 Reconstructed with Ludii
Davxar Zirge (Type 2)5 Reconstructed with Ludii
Davxar Zirge (Type 2)6 Reconstructed with Ludii
Davxar Zirge (Type 2)7 Reconstructed with Ludii
Davxar Zirge (Type 2)8 Reconstructed with Ludii
Davxar Zirge (Type 2)9 Reconstructed with Ludii
Davxar Zirge (Type 2)10 Reconstructed with Ludii
Davxar Zirge (Type 2)11 Reconstructed with Ludii
Davxar Zirge (Type 2)12 Reconstructed with Ludii
Davxar Zirge (Type 2)13 Reconstructed with Ludii

Incomplete rulesets
Historical Information From DLP evidence.

Origin

Mongolia

Ludeme Description

Davxar Zirge (Type 2).lud

Concepts

Browse all concepts for Davxar Zirge (Type 2) here.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Davxar Zirge (Type 2) here.

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Sources

Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.

Identifiers

DLP.Games.876


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