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Dablot Prejjesne DLP Game   

Period Modern

Region Northern Europe

Category Board, War, Leaping, Lines

Description

Dablot Prejjesne is a capturing game played by the Sámi people of Sweden. The game pits Sámi soldiers, a prince, and a king against peasants and their prince and king.

Rules

6x7 lines forming a grid. Diagonals in each small square, with a point where the diagonals cross. 28 pieces, which begin on opposite sides of the board. In addition, each player has a Prince piece, which begins on the rightmost point immediately in front of the other pieces, and a King piece, which begins on the rightmost point in the line in front of the Prince. All pieces move one space to an empty adjacent spot along the lines. A piece may capture an adjacent opponent's piece by hopping over it to an empty adjacent spot on the opposite side of it. Multiple captures are allowed. Captures are not compulsory and neither are the maximum number of captures. Pieces may only capture other pieces of the same rank or lower. A player wins when they capture all of the opponent's pieces, or by blocking a higher ranking piece from being able to move if it is the only remaining piece belonging to the opponent. If players are left with only one piece each of the same rank, one player may declare single combat, and both pieces must move toward one another until one captures the other. If only the Kings are left on the board the game is a draw.

Keyland 1921: 35-47.

Origin

Sweden

Ludeme Description

Dablot Prejjesne.lud

Concepts

Browse all concepts for Dablot Prejjesne here.

Reference

Michaelsen 2010.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Dablot Prejjesne here.

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Sources

Michaelsen, P. 2010. "Dablo-A Sámi Game." Variant Chess Magazine 8:64: 218-221.

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Identifiers

DLP.Games.1070


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