Chucka
Period
Modern
Category
Board, Space, Territory
Description
Throw pieces a certain distance based on their value.
Rules
Each player places 2 pieces on the board perimeter with value 0. During each player's turn they can either increase the value of a piece by 1, or place a new piece on an empty site. New pieces must be placed N spaces away from an existing piece, where N is the value of that piece. New pieces always start with value 0. The game ends when all spots on the board are filled or all players pass. The player with the most pieces on the board wins.
Author
Matthew Stephenson
Creation date
2024
Ludeme Description
Chucka.lud
Concepts
Browse all concepts for Chucka here.
Identifiers
DLP.Games.1728
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