
Chu Seireigi
Period
Modern
Category
Board, War, Replacement, Checkmate, Shogi
Description
Chu Seireigi (中精霊棋 chū seireigi, middle spirit's game) is a large variant of Seireigi which is essentially a middle ground between that game and Dai Seireigi. It includes all the pieces in Dai Seireigi that are not present in normal Seireigi, as well as the stepping pieces from the latter game.
Rules
All rules are the same as in standard Shogi, except as follows.
● The Copper General moves one square vertically or forward, promotes to Great Leopard, which moves as a Silver General (one square diagonally or forward) or jumps two squares in a straight line in any sideways or forward direction.
● Silver Generals promote to Venomous Wolf, which moves one square orthogonally or forward, or slides straight forward.
● Gold Generals promote to Great Elephant, which moves one square in any direction except straight backward, or slides diagonally forward.
● The Flying Cat jumps two squares in a straight line in any forward direction, promotes to Free Pup, which slides vertically or forward, moves up to two squares directly sideways, or one square diagonally backward.
● The Violent Bear moves one square sideways or diagonally backward, or up to two squares diagonally forward, promotes to Great Dream Eater, which slides orthogonally, moves up to two squares diagonally backward, or jumps two squares in a straight line diagonally forward.
● The Poisonous Snake moves one square directly backward or diagonally forward, or up to two squares directly sideways or directly forward, promotes to Free Demon, which slides diagonally, moves up to two squares directly backward, or jumps two squares in a straight line directly sideways or forward.
● The Ram'sHead Soldier slides diagonally forward, promotes to Great Stag, which slides vertically, steps sideways, or jumps to any square that is two squares ahead or behind in an adjacent file (column).
● The Kirin moves one square diagonally or jumps two squares in a straight line orthogonally, promotes to Horned Falcon, which slides in any direction except directly forward, moves one square directly forward, jumps two squares directly forward, or captures without moving one square orthogonally.
● The Phoenix moves one square orthogonally or jumps two squares in a straight line diagonally, promotes to Soaring Eagle, which slides in any direction except diagonally forward, moves one square diagonally forward, jumps two squares diagonally forward, or captures without moving one square diagonally.
● The Side Mover slides sideways or moves one square vertically, promotes to Free Boar, which slides sideways or diagonally.
● The Vertical Mover slides vertically or moves one square sideways, promotes to Flying Ox, which slides vertically or diagonally.
● The Vice General moves one square in any direction except straight backward, does not promote.
● The Queen slides in any orthogonal or diagonal direction, does not promote.
● The Lion makes up to two King steps to another square, stopping at the first capture, or captures without moving one square in any direction, does not promote.
● The promotion zone is the farthest three ranks of the board.
● Perpetual check is allowed.
● In overtheboard play, the minimum number of points needed to not lose during an impasse is 47. Each Lion, Queen, Vertical Mover, Side Mover, Phoenix, or Kirin, promoted or not, scores 5 points for the owning player, and all other pieces except Kings score 1 point each.
Author
A. M. DeWitt
Creation date
2023
Ludeme Description
Chu Seireigi.lud
Concepts
Browse all concepts for Chu Seireigi here.
Reference
www.chessvariants.com
Identifiers
DLP.Games.1650
