background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Chameleons

Period

Modern

Category Board, War, Leaping, Orthogonal

Description

A game from The World of Abstract Games, invented in 2000 by Chris Huntoon.

Rules

Played on a 7x7 board where each tile is marked either red or green in a spiraling pattern. A chameleon is placed on each tile, matching its colour. At the beginning of each turn, chameleons that haven't moved in two turns change colours to that of the tile below them. The center tile, which is not coloured, always inverts the color of the chameleon placed on it. Chameleons can move to any adjacent (orthogonal or diagonal) empty tile. They can also jump over an enemy chameleon to capture it. If a player can capture a chameleon, they must do so. A player wins when no chameleons of the other colour are left on the board.

Author

Chris Huntoon

Creation date

2000

Ludeme Description

Chameleons.lud

Concepts

Browse all concepts for Chameleons here.

Reference

The World of Abstract Games

Identifiers

DLP.Games.1727

BGG.64785


     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council