Can The Sardines
Period
Modern
Description
Fred Horn designed this game at the 9th Board Games Studies Colloquium, in Brazil, as a kind of challenge to professor José Carlos Quadrado to show that it was possible to quickly design a good abstract game. And here it is!
Rules
The central 3x5 area is called the 'can'.
TURN - A player must move one of his stones sliding it orthogonally or diagonally over a line of empty cells. Stones inside the can cannot move.
GOAL - Wins the player that moves all his stones into the can. If it is no longer possible to move the remaining stones into the can, wins the player with more stones there.
Author
Fred Horn
Creation date
2006
Concepts
Browse all concepts for Can The Sardines here.
Reference
The world of Abstract Games
Identifiers
DLP.Games.1682
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