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Bay khom

Period

Modern

Region

Description

https://mancala.fandom.com/wiki/Bay_Khom Two rows of five holes Five counters in each player's rightmost hole, four counters in each other hole Sowing can occur in either a clockwise or counterclockwise direction, but cannot change during a turn. When the final counter lands in a hole, the contents of the next hole are picked up and sowing continues. If the hole after the one in which the final counter was sown is empty, the contents of the next hole are captured. If there is an alternating unbroken sequence of an empty hole followed by an occupied hole after the hole from which the counters were captured, these are also captured. Play ends when one player can no longer move. The opponent then captures all remaining counters on the board. The player with the most counters wins.

Rules

Origin

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