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Awangdu (Awadu)DLP Game   

Period Modern

Region Western Africa

Category Board, War, Replacement, Eliminate, All

Description

Awangdu is a capturing game played in coastal West Africa in the mid-twentieth century. It is typically played with four players, two moving the pieces and two rolling the cowries.

Rules

5x12 board, played on the intersections of lines. Twelve pieces per player, arranged along the side of twelve closest to the player. Pieces move along a boustrophedon track, one player starting from left to right in their starting row and the other from right to left in their starting row. Moves are determined by the throw of six cowries: one mouth up = 1, two mouth up = 2, three mouths up = 3, four mouths up = 4, five mouths up = 1 (0 and 6 mouths up are not specified, but are between 10 and 20 and the move can be split to make captures). A player must roll 1 or (0 or 6) to begin. When a piece moves to a spot occupied by an opponent's piece, it is captured. The goal of the game is to reduce the other player to one or two pieces.

Murray 1951: 97.

Ludeme Description

Awangdu.lud

Concepts

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Evidence Map

1 pieces of evidence in total. Browse all evidence for Awangdu here.

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Sources

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Identifiers

DLP.Games.147

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