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Ashta-kashte DLP Game   

Period Modern

Region Eastern Asia, Southeastern Asia, Southern Asia

Category Board, Race, Escape


Ashta-kashte is a race game that was documented in India during the nineteenth century. The exact location of this version of the game was not recorded, but it is similar to other race games that mimic Pachisi and similar games, but on a square board.


7x7 board. The central square, as well as the central square on each edge of the board, is marked with an X. Two to four players. Four pieces per player. Four cowries used as dice, the values are equal to the number of mouths which land face up; when all mouths are down the value = 8 and a "grace," all mouths up = a grace. Throws giving a grace also allow the player to throw again. Players are not obliged to play their throws if they do not wish to. Pieces enter the board with a grace on the marked square on the edge closest to the player. Pieces move along the outer squares of the board in an anti-clockwise direction. Upon reaching the square before the marked square where the player enters their pieces, the track proceeds in the left corner (respective to the player) of the next concentric track of squares, and proceeds in a clockwise spiraling track toward the central marked square. When a player's piece lands on a square occupied by an opponent's piece, the opponent's piece is removed from the board, and the player gains another throw. Pieces cannot be removed from the board if they are resting on a marked square. Players may enter their pieces onto the board when an opponent's piece is resting on their starting place. This first player to move all of their pieces to the central square by exact throws wins.

Falkener 1892: 267-266.

Ludeme Description



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Murray 1951: 131

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Falkener, E. 1892. Games Ancient and Oriental and How to Play Them. London: Longmans, Green and Co.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

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