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Alquerque (Alquerque de Doze, Qirq)

Period(s)

Medieval, Modern

Region(s)

Southern Europe, Western Europe

Categories

Board, War, Leaping, Alquerque.

Description

First mentioned in the tenth Century by the Persian historian Abu al-Faraj al-Isfahani, who calls it "Qirq," a term for merels games. The first description of rules are found in Alfonso X's Libro de los Juegos in 13th century Spain. Many historians consider Alquerque to be an ancestor of Draughts and many other games in cultures that interacted with Islamic peoples or the Spanish.

Rules

The board consists of 5x5 intersecting lines with diagonals. Pieces are placed on the intersections and can move along the lines. Each player has 12 pieces. Pieces can move to one adjacent point. Captures can be made by hopping over an opponent's piece. The goal is to capture all of the opponent's pieces.

Libro de los Juegos 91-92.

These rules were taken from the Alfonso X ruleset.

All Rulesets

Described rulesets
Alfonso X From Alfonso X's Libro de los Juegos.
Covarrubias Described by Covarrubias.

Suggested rulesets
Murray Rules given by H. J. R. Murray.

Origin

Islamic World

Ludeme Description

Alquerque.lud

Leaderboard

Alquerque

Evidence Map

2 pieces of evidence in total. Browse all evidence for Alquerque here.

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Sources

Covarrubias, S. 1674. Tesoro de la Lengua Castellana, o Española. Madrid: Melchor Sancjez.

Golladay, S. M. n.d. Alfonso X’s Book of Games. Translated by Sonja Musser Golladay.

Identifiers

DLP.Game.24

BGG.11464

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