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Al-Qirq (Riz, Sudder, Sudra, Ka'b al-Baidar, Tubn, Tubna)DLP Game   

Period Modern

Region Western Asia

Category Reconstruction, Board, Space, Line

Description

Al-Qirq is an alignment game played in southwest Asia.

Rules

Three concentric squares, with lines connecting the corners and the midpoints of the sides. Nine pieces per player. Players attempt to place three pieces in a line.


These rules were taken from the Historical Information ruleset.

All Rulesets

Reconstructed rulesets
Al-Qirq1 Reconstructed with Ludii
Al-Qirq2 Reconstructed with Ludii
Al-Qirq3 Reconstructed with Ludii
Al-Qirq4 Reconstructed with Ludii
Al-Qirq5 Reconstructed with Ludii
Al-Qirq6 Reconstructed with Ludii
Al-Qirq7 Reconstructed with Ludii
Al-Qirq8 Reconstructed with Ludii
Al-Qirq9 Reconstructed with Ludii
Al-Qirq10 Reconstructed with Ludii

Incomplete rulesets
Historical Information Rules from DLP evidence.

Origin

Southwest Asia

Ludeme Description

Al-Qirq.lud

Concepts

Browse all concepts for Al-Qirq here.

Reference

Murray 1951: 47.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Al-Qirq here.

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Sources

Hyde, T. 1694. De Ludis Orientalibus Libri Duo: Historia Nerdiludii, hoc est Dicere, Trunculorum, cum quibuidam aliis Arabum, Persarum, Indorum, Chinensium, & aliarum Gentium Ludis tam Politicis quam Bellicis, plerumque Europae inauditis, multo minus visis: additis omnium Nominibus in dictarum Gentium Linguis. Ubi etiam Classicorum Graecorum & Latinorum loca quaedam melius quam hactenus factum est explicantur. Oxford: E Theatro Sheldoniano.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Identifiers

DLP.Games.1343


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