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Al-Qirq (Riz, Sudder, Sudra, Ka'b al-Baidar, Tubn, Tubna)DLP Game   

Period Modern

Region Western Asia

Category Reconstruction, Done, Board, Space, Line


Al-Qirq is an alignment game played in southwest Asia.


Three concentric squares, with lines connecting the corners and the midpoints of the sides. Nine pieces per player. Players attempt to place three pieces in a line.

These rules were taken from the Historical Information ruleset.

All Rulesets

Reconstructed rulesets
Al-Qirq (Ludii 1) Reconstructed with Ludii
Al-Qirq (Ludii 2) Reconstructed with Ludii
Al-Qirq (Ludii 3) Reconstructed with Ludii
Al-Qirq (Ludii 4) Reconstructed with Ludii
Al-Qirq (Ludii 5) Reconstructed with Ludii
Al-Qirq (Ludii 6) Reconstructed with Ludii
Al-Qirq (Ludii 7) Reconstructed with Ludii
Al-Qirq (Ludii 8) Reconstructed with Ludii
Al-Qirq (Ludii 9) Reconstructed with Ludii
Al-Qirq (Ludii 10) Reconstructed with Ludii

Incomplete rulesets
Historical Information Rules from DLP evidence.


Southwest Asia

Ludeme Description



Browse all concepts for Al-Qirq here.


Murray 1951: 47.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Al-Qirq here.

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Hyde, T. 1694. De Ludis Orientalibus Libri Duo: Historia Nerdiludii, hoc est Dicere, Trunculorum, cum quibuidam aliis Arabum, Persarum, Indorum, Chinensium, & aliarum Gentium Ludis tam Politicis quam Bellicis, plerumque Europae inauditis, multo minus visis: additis omnium Nominibus in dictarum Gentium Linguis. Ubi etiam Classicorum Graecorum & Latinorum loca quaedam melius quam hactenus factum est explicantur. Oxford: E Theatro Sheldoniano.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.



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