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Akṣadyūta (Aksadyuta)DLP Game   

Period Ancient

Region Southern Asia

Category Math

Description

Akṣadyūta is a scoring game that plays a central role in the Indian epic Mahabharata. While the Mahabharata was an oral tradition which was written down much later, one of its key events is a game of Akṣadyūta in which Shakuni won the kingdom from Yudhishthira. Later Indian sources often confuse the game as that of Pachisi or Chaupar, but the text clearly describes a game of a different nature.

Rules

Players grasps akṣas (beans). They are thrown on a mat. There are four grasps: krta, kali, dvapara, treta. Krta wins all, kali loses all, treta beats dvapara. With two players, one player can win on their first grasp.

These rules were taken from the Historical Information ruleset.

All Rulesets

Scholarly rulesets
Syed Rules for Akṣadyūta as proposed by R. Syed.

Incomplete rulesets
Historical Information Rules from DLP evidence.

Origin

India

Ludeme Description

Aksadyuta.lud

Concepts

Browse all concepts for Akṣadyūta here.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Akṣadyūta here.

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Sources

Syed, R. 2020."The Akṣadyūta in the Mahabharata." In R. Gowri Raghavan and D. Vinayak Kamath (eds.) Playing with the Past: Proceedings of the National Conference on Ancient and Medieval Indian Games, 1 & 2 June, 2019. Mumbai: India Study Centre Trust, 223-230.

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Greatest Loss

Identifiers

DLP.Games.670


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