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Ahtarah Guti (Bazi Mar, Tichha, Bangala)DLP Game   

Period Modern

Region Southern Asia

Category Board, War, Leaping, Lines

Description

Ahtarah Guti is a game with captures from central India. It was a very commonly-played game in the early twentieth century.

Rules

5x5 intersecting lines, with diagonals in each quadrant. Two triangles, the apexes of which intersect with the square at the midpoint of opposite sides. One line bisecting the base of the triangle, and another bisecting this line. Eighteen pieces per player, each side arranged on one side of the board, with the central point empty and the player's pieces on the points to the right of it. Players alternate turns moving one of their pieces to an empty point. A piece may jump an opponent's piece to capture it. Multiple captures are allowed. The player who captures all of the opponent's pieces wins.

Humphries 1906:121-122.

Origin

South Asia.

Ludeme Description

Ahtarah Guti.lud

Concepts

Browse all concepts for Ahtarah Guti here.

Reference

Murray 1951: 67.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Ahtarah Guti here.

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Sources

Humphries, E. de M. 1906. Notes on "Pachesi" and similar games, as played in the Karwi Subdivision, United Provinces. Journal and Proceedings of the Asiatic Society of Bengal. 2(4): 117–127.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Similar Games

Lam Pusri

Mughal Pathan

Satoel

Challis Ghutia

Hewakam Keliya

Mogul Putt'han

Dam Hariman

Sumi Naga Game (War)

Pretwa

Musinaykahwhanmetowaywin

Identifiers

DLP.Games.615


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