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Evidence in Teesta Valley

3 pieces of evidence found.

Id DLP.Evidence.834
Type Ethnography
Game Baghchal
Date 1933-01-01 - 1933-12-31
Rules Played on 5x5 grid including diagonals and pieces are played on the intersections of the lines. One player has four tigers, placed on the corners, and the other has up to 20 goats, placed on the board on a free space. Tigers and goats can move to an adjacent intersection along the lines on the board. Tigers may capture goats by hopping over them. The game ends when tigers have captured all of the goats or the goats block the tigers from being able to move.
Content "Bhagchal, Bhagchakar, or Chakrachal. Description.—This is a kind of tiger-play in which two persons are required to play the game, one plays with four 'tigers' and the other with twenty 'goats.' The diagram is given on the opposite page. The four 'tigers' are placed at the four points A B C D, and then one by one the 'goats' are brought on the board. As soon as the first 'goat' is placed on the board, one of the 'tigers' moves to capture it. This can only happen when the 'goat' is between the 'tiger' and a vacant point in a straight line. The 'goats' are captured as in draughts by jumping over. No 'goat' is to be moved from its place on the board till all the 20 'goats' have been placed on the board one by one. Then the pieces can be moved forwards and backwards on adjacent vacant places. The effort of the player holding the 'goats' is to checkmate the movements of the 'tigers.' When either all the 'goats' are captured or all the 'tigers' are checkmated, the play is finished. The person who performs one or the other of the two feats is the winner." Hora 1933: 8–9.
Confidence 100
Ages Elder
Social status Non-Elite
Genders Male
Source Hora, S. 1933. Sedentary games of India. Journal and Proceedings of the Asiatic Society of Bengal. 29: 5–12., Hora, S. 1933. Sedentary games of India. Journal and Proceedings of the Asiatic Society of Bengal. 29: 5–12.

Id DLP.Evidence.1651
Type Ethnography
Game Lam Turki
Date 1933-01-01 - 1933-12-31
Rules The board is a five-pointed star. In the first phase, the player attempts to place all the pieces on the board. The player choses a point, then moves the piece two spaces in a direction along the lines. The piece may move through a spot occupied by another piece, but must land on an empty space. Once all of the pieces are placed in this way, the player captures a piece on the board by hopping over with with another one of the pieces to an empty space on the opposite side of the piece to be captured. The goal is to capture all of the pieces except one.
Content "Lam Turki , Description —The game is played by one person. so it is a kind of a Solitaire but usually a group of people sit together and play the game in turn. It is played on a board of ten crosspoints arranged as in the accompanying diagram.There are nine pieces of any hard substance with which the game is played. The actual play consists of two phases. In the first phase, the person playing has to get all his nine pieces on the board, and then in the second phase, by the usual method of Jumping over, has to capture all except one. The pieces can be placed on the board in any way, except that when a piece is placed on a crosspoint it has not to be shifted from its place. When removing the pieces from the board, they are taken as in draughts by leaping over the piece to be captured to a vacant space in the same straight line." Hora 1933: 6-7.
Confidence 100
Ages Elder, Adult
Social status Non-Elite
Genders Male
Source Hora, S. 1933. Sedentary games of India. Journal and Proceedings of the Asiatic Society of Bengal. 29: 5–12.

Id DLP.Evidence.1675
Type Ethnography
Game Lam Pusri
Date 1933-01-01 - 1933-12-31
Rules 5x5 intersecting lines, with diagonals in each quadrant. Two triangles, the apexes of which intersect with the square at the midpoint of opposite sides. One line bisecting the base of the triangle, and another bisecting this line. Eighteen pieces per player, each side arranged on one side of the board, with the central point empty and the player's pieces on the points to the right of it. Players alternate turns moving one of their pieces to an empty point. A piece may jump an opponent's piece to capture it. Multiple captures are allowed. The player who captures all of the opponent's pieces wins.
Content "Lam pusri or Sipahi Kat. Another game played in the Teesta Valley is the Lam Pusri. It is played by two people on a board of 37 points, each player has 18 distinctive 'men' which are arranged in such a way that the central crosspoint is left vaant. The game is identical in every respect to Ahtarah Guti..." Hora 1933: 10-11.
Confidence 100
Source Hora, S. 1933. Sedentary games of India. Journal and Proceedings of the Asiatic Society of Bengal. 29: 5–12.

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