background Ludii Portal
Home of the Ludii General Game System


Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About

Evidence for Mysore Tiger Game (Three Tigers)

1 pieces of evidence found.

Id DLP.Evidence.1825
Type Rules text
Location 12°17'44.92"N, 76°38'21.77"E
Date 1794-01-01 - 1868-12-31
Rules A triangle, with two lines drawn from the apex to the base. A rectangle is drawn across the triangle, and another line connecting the midpoints of the short sides of the rectangle. One player plays as three tigers, the other as seventeen people. One tiger begins on the apex of the triangle and the other two may be placed anywhere. Players alternate turns, with the person playing as the people first placing a person on the board, and then one of the tigers moving to an empty adjacent spot along the lines of the board. When all of the people have been placed, the people move on the board in the same fashion. The tigers may capture one of the people by jumping over it to an empty adjacent spot immediately on the opposite side of one of the people along the lines of the board. The tigers win when they captures all of the people, the people win when they can block the tiger from being able to move.
Content ""The game is one player has a tiger and the other many men with sword (hunters). The tiger is usually placed on the apex of the triangle and the second player enters his men, once at a time in alternative moves with the moves of the tiger. All the pieces move in the same way, one step along the marked line, but the men cannot be moved until all are entered. The tiger, which alone can capture, takes men by the short leap. The tiger wins if he eats so many men that they cannot confine him, the men if they succeed in reducing the tiger to immobility." Vasantha 2006: 31, with a diagram of this one in fig. 16, with the caption stating that one tiger begins on the apex and the other two are placed anywhere. Seventeen people.
Confidence 100
Ages Adult
Social status Elite, Royalty
Genders Male
Source Vasantha, R. 2006. Maharaja's Games and Puzzles. Kelkheim: Foerderkreis Schach-Geschichtsforschung e. V.

     Contact Us

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council