|
Evidence for Boolik
1 pieces of evidence found.
Id DLP.Evidence.1707 Type Ethnography Location Qeqchi Date 1899-01-01 - 1899-12-31 Rules Fifteen corn kernels are placed in a line; the playing spaces are the empty spaces between the kernels. Four corn kernels used as dice, marked on one side. The value of a throw is equal to the number of marked sides that land up, except when no marked sids are up, when the value is 5. Any number of players, who play on two teams, each starting from one side of the board. Five pieces per player. Players take turns moving pieces according to the throws of the corn, with two throws per turn. When a player reaches the opposite end of the board, they move to the start and continue moving in the same direction. If a piece lands on a space occupied by a piece occupied by the opponent, the player then moves toward the starting point, carry9ing the opponent's piece with it. Upon moving off the board, the opponent's piece is captured, and the player may enter that piece again. However, if the opponent lands on a piece carrying one of their pieces away, they then start carrying both of those pieces back to their starting point, freeing the captured piece and capturing the other player's piece. Players belonging to the same team may land on the same spot, but both are taken back to start if the opponent lands on them. Players cannot enter more than one of their pieces on the board at one time. When all five of a player's pieces are captured, they continue to use their throws to help their teammates. The first team to capture all of the opposing team's pieces wins.
Content Detaied description of Boolik as reported to Culin by Thomas J. Collins, as he observed the game as played by the Qeqchi people of northern Guatemala. CUlin 1907: 141-143. Confidence 100 Spaces Inside, Private Source Culin, S. 1907. Games of the North American Indians. Lincoln: University of Nebraska Press.
|