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Evidence for Tant Fant

1 pieces of evidence found.

Id DLP.Evidence.831
Type Ethnography
Location 23°41'19.71"N, 86°57'58.11"E 23°13'56.78"N, 87°51'41.20"E 22°25'32.57"N, 87°19'11.70"E 23°10'27.77"N, 88°33'37.61"E 23°15'52.06"N, 88°26'17.53"E 22°50'44.31"N, 89°32'25.16"E 22°42'4.09"N, 90°21'9.73"E
Date 1863-01-01 - 1933-12-31
Rules 3x3 intersecting lines with diagonals. Play occurs on the intersections of the lines. Players each have three pieces, initially placed on the sides closest to the player. Players move the pieces to an adjacent unoccupied intersection along the lines. The goal is to make three in a row which cannot be in the starting position. An alternate version requires the three in a row to be diagonal.
Content "Tant-fant. The diagram used for the game of Tant-fant is shown in figure 1. It is generally drawn on floor wit ha piece of charcoal or broken brick. Two persons play the game. At the commencement of the game each player places three distinctive pieces on the three cross-points (ABC or DEF) on his side of the square. In the first move, a piece is shifted to the central line TT. The game is won, when all the three pieces belonging to a player lie in a straight line anywhere (horizontally, vertically, or obliquely) with the exception of the starting line." (Datta 1933: 167)
Confidence 100
Ages Child, Elder
Genders Male
Source Datta, J. 'A few types of sedentary games of Lower Bengal.' Journal and Proceedings of the Asiatic Society of Bengal. 29(1): 167–170.

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