background Ludii Portal
Home of the Ludii General Game System


Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About

Evidence for Ahtarah Guti

1 pieces of evidence found.

Id DLP.Evidence.1461
Type Ethnography
Location 25°12'35.98"N, 80°55'11.08"E
Date 1904-01-01 - 1905-12-31
Rules 5x5 intersecting lines, with diagonals in each quadrant. Two triangles, the apexes of which intersect with the square at the midpoint of opposite sides. one line bisecting the base of the triangle, and another bisecting this line. Eighteen pieces per player, each side arranged on one side of the board, with the central point empty and the player' pieces on the points to the right of it. Players alternate turns moving one of their pieces to an empty point. A piece may jump an opponent's piece to capture it. Multiple captures are allowed. The player who captures all of the opponent's men wins.
Content "Ahtarah Gutti. Far more common, however, even than Pachesi is the game known generally as "Ahtarah Gutti" and also as "Bazi Mar," "Tichha" or "Bangala." It is played on a board of 37 spaces arranged as in the accompanying diagram (Fig. 3). Each of the two players has 18 "men," represented, as usual, among the thrifty villagers, by pieces of kankar on the one, and of tiles on the other side. The middle space is left vacant, and the player having the first move must move a "man" on to that space. The moves are much the same as those of a king in draughts, I.e., a piece can be moved one space at a time in any direction, backwards or forwards, provided that the space to which it is sought to move it is vacant and is in the same rank, file or diagonal as that from which it starts. Captures are made, as in draughts, by leaping over the piece to be captured in any direction, provided that all three spaces are in the same straight line. Any number of pieces may be captured in succession in one move. In no part of the board is a piece safe from capture: not even in its own bungalow, as the triangular excrescences at either end of the board are called....The game is decided when one player has succeeded in capturing all his adversary's "men." Humphries 1906: 121-122.
Confidence 100
Spaces Communal
Source Humphries, E. de M. 1906. Notes on "Pachesi" and similar games, as played in the Karwi Subdivision, United Provinces. Journal and Proceedings of the Asiatic Society of Bengal. 2(4): 117–127.

     Contact Us

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council