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Evidence for Tre Guti

1 pieces of evidence found.

Id DLP.Evidence.1448
Type Ethnography
Location 32°34'58.69"N, 71°32'16.52"E
Date 1922-10-01 - 1922-10-31
Rules 3x3 crossed lines, pieces move on the intersections and along the lines. Three pieces per player. In the placement phase, players alternate turns placing one of their pieces on an empty spot. When all of the pieces are placed, Players attempt to capture their opponent's pieces by hopping over them. The player who captures all of the opponent's pieces wins.
Content "Tre-Guti As is implied by the name, the game is carried on with three pieces for each of the two players, who have to place them on any of the cross-points alternately. The movement of the pieces begins after all the six pieces have been properly located. The pieces have to be moved along the lines as drawn in figure 2. The aim of each player is to capture the pieces of his adversary by making his own piece jump over that of the other whenever there is a vacant 'cross-point' in front of the latter and in the same line. The player who succeeds in capturing all the pieces of his adversary in this way is the winner of the Game." Das-Gupta 1923a: 143-144.
Confidence 100
Ages All
Social status All
Genders All
Source Gupta, H. 1926a. 'A Few Types of Sedentary Games Prevalent in the Punjab." Journal and Proceedings of the Asiatic Society of Bengal 22(4): 143–148.

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