background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Evidence for Shatranj al-Kabir (Constantinople)

1 pieces of evidence found.

Id DLP.Evidence.1991
Type Contemporary rule description
Location 41° 0'41.52"N, 28°58'58.84"E
Date 1805-01-01 - 1806-12-31
Rules 13x13 board. The same pieces as Shatranj plus: five pawns per player, one Great Ferz, which moves as a Zurafa in Shatranj al-Kabir, two Karkaddan, which moves diagonally any distance or like a Knight, and two Ahu, which move like the Jamal in Shatranj al-Kabir. Pawns begin on the fourth rank of the board. Pieces are arranged as follows, beginning from the left corner: Rook, Knight, Fil, Karkaddan, Ahu, Great Ferz, Shah, Ferz, Ahu, Karkaddan, Fil, Knight, Rook.
Content Account of Shatranj al-Kabir as given in the ad-durar al-munlakhabat al-manihur fi islah al-Ghalatat al-mashhura of Aminallah Abu'r Rafid Muhammad Hafid: "The game is played on a board of 13x13 squares with 26 men on each side. These are the 16 men of ordinary chess, 5 extra Pawns, a Great Ferz, and two Karkaddan (rhinoceros), and two Ahu (gazelle). The Great Ferz has the move of Zurafa in II(8); the Rhinoceros combines the moves of the modern Bishop and Knight; the Gazelle has the move of the Jamal in II(8). The Pawns occupy the 4th and 10th lines, and the pieces are arranged thus: Ra1 and m1, Ktb1 and l1, Bc1 and k1, Rh d1 and j1, G e1 and i1, Zf1, Kgl, and Qhi.
Confidence 100
Source Murray, H. J. R. 1913. A History of Chess. London: Oxford University Press.

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council