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Evidence for Six Insect Game

1 pieces of evidence found.

Id DLP.Evidence.1932
Type Ethnography
Location 30°34'19.66"N,104° 3'59.17"E
Date 1959-01-01 - 1959-12-31
Rules 4x4 board. Six pieces per player, which begin on opposite rows of the board and in the two outer squares in the row in front of it. Players alternate turns moving a piece orthogonally to an adjacent space on the board. When a player moves a piece such that it creates three in a row: two of their own pieces (which must be adjacent to one another) and one of the opponent's pieces (which must have a vacant space on the opposite side of it), the opponent's piece is captured. However, when the opponent's piece moves in line with two of the player's piece on the opponent's turn, the player does not capture the opponent's piece. The player who captures all of the opponent's pieces wins.
Content "'Sixx Insect Game' (Chengtu, Sxechuan, West China). Black or White pieces may only move horizontally or vertically. The object of the game is to remove the opponent's pieces by moving a second piece of one's own into line with an opponent's piece, and a vacant square. For example, in the second diagram, if black piece a has just moved into new position, white piece b can be removed from the board, but if white piece b is moved into that position there would be no danger. There must always be a vacant square next to the piece to be taken, but capturing may be done both horizontally and vertically." Newell 1959: 30.
Confidence 100
Source Newell, H. 1959. "A Few Asiatic Board Games other than Chess." Man 59: 29-30.

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