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Concepts for Ruleset Orthogonal Fox Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Orthogonal Fox
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection, Phase End End, CaptureEnd, EliminatePiecesEnd, RaceEnd, ReachEnd, NoMovesEnd Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, CrossBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(18) Play AddDecisionFrequency(2%), StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(2) End ReachEndFrequency(48%), DrawFrequency(52%) Behaviour PieceNumberAverage(10.85), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1427.41), DurationTurnsStdDev(1092.29), DurationTurnsNotTimeouts(476.25), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0.71), Balance(0.57), Completion(0.53), Drawishness(0.47), Timeouts(0.47), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(7.45), DecisionFactorAverage(7.75) Implementation PlayoutsPerSecond(425.55), MovesPerSecond(201653.77) Container NumPlayableSitesOnBoard(33), NumColumns(7), NumRows(7), NumCorners(16), NumDirections(4.36), NumOrthogonalDirections(4.36), NumDiagonalDirections(0), NumAdjacentDirections(4.36), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(9), NumLayers(1), NumEdges(72), NumCells(40), NumVertices(33), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(34) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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