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Concepts for Ruleset Diagonal Draughts Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Diagonal Draughts
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, CaptureSequence, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, DiagonalDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), SlideDecisionFrequency(89%), SlideDecisionToEmptyFrequency(89%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(11%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), CaptureSequenceFrequency(9%), NumPlayPhase(1) End NoMovesEndFrequency(86%), NoMovesWinFrequency(86%), DrawFrequency(14%) Behaviour PieceNumberAverage(13.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(684.61), DurationTurnsStdDev(797.78), DurationTurnsNotTimeouts(389.08), DecisionMoves(0.91), BoardCoverageDefault(0.5), AdvantageP1(0.6), Balance(0.8), Completion(0.86), Drawishness(0.14), Timeouts(0.14), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(13.82), DecisionFactorAverage(15.15) Implementation PlayoutsPerSecond(671.92), MovesPerSecond(131461.21) Container NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(6.84), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(100) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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