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Concepts for Ruleset Bagh Batti Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Bagh Batti
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent, StackType Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling, AlquerqueBoard Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(22), NumStartComponentsBoardPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsBoard(22) Play PassDecisionFrequency(15%), StepDecisionFrequency(59%), StepDecisionToEmptyFrequency(59%), HopDecisionFrequency(26%), HopDecisionMoreThanOneFrequency(26%), HopDecisionEnemyToEmptyFrequency(26%), RemoveEffectFrequency(26%), SetNextPlayerFrequency(21%), MoveAgainFrequency(21%), HopCaptureFrequency(26%), HopCaptureMoreThanOneFrequency(26%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(8.75), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.24), DurationTurnsStdDev(30.46), DurationTurnsNotTimeouts(36.24), DecisionMoves(1), BoardCoverageDefault(0.78), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(6.78), DecisionFactorAverage(6.78) Implementation PlayoutsPerSecond(1222.36), MovesPerSecond(328539.04) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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