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Concepts for Ruleset Pachih Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Pachih
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, PawnComponent, StackType, Symbols Math Arithmetic, Operations, Addition, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PachisiBoard, Track, TrackOwned, Region, PlayableSites, Cell, CrossBoard Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(4) Start NumStartComponents(23), NumStartComponentsBoardPerPlayer(4), NumStartComponentsHandPerPlayer(1.75), NumStartComponentsPerPlayer(5.75), NumStartComponentsBoard(16), NumStartComponentsHand(7) Play PassDecisionFrequency(17%), RemoveDecisionFrequency(4%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(72%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(5%), SetNextPlayerFrequency(24%), MoveAgainFrequency(24%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(94%), NoOwnPiecesWinFrequency(94%), DrawFrequency(6%) Behaviour PieceNumberAverage(11.35), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(434.14), DurationTurnsStdDev(861.12), DurationTurnsNotTimeouts(216.79), DecisionMoves(0.69), BoardCoverageDefault(0.93), AdvantageP1(0.5), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0.06), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(2.67), DecisionFactorAverage(3.41) Implementation PlayoutsPerSecond(13.89), MovesPerSecond(34389.96) Container NumPlayableSitesOnBoard(97), NumColumns(19), NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOffDiagonalDirections(0), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(104) Component NumComponentsType(11), NumComponentsTypePerPlayer(1), NumDice(7)
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