| 
			  
				 
				
					
					
					
											Concepts for Ruleset Pachih Computed with UCT playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
						Other concept computations are available:   Alpha-Beta   Or   Random  						   
                                 
							   
				   Pachih
  Boolean Properties Discrete, Alternating, Stochastic, Multiplayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, PawnComponent, StackType, Symbols Math Arithmetic, Operations, Addition, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PachisiBoard, Track, TrackOwned, Region, PlayableSites, Cell, CrossBoard Component Piece, Dice, DiceD2
  Numerical Properties NumPlayers(4) Start NumStartComponents(23), NumStartComponentsBoardPerPlayer(4), NumStartComponentsHandPerPlayer(1.75), NumStartComponentsPerPlayer(5.75), NumStartComponentsBoard(16), NumStartComponentsHand(7) Play PassDecisionFrequency(17%), RemoveDecisionFrequency(4%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(72%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(5%), SetNextPlayerFrequency(24%), MoveAgainFrequency(24%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(94%), NoOwnPiecesWinFrequency(94%), DrawFrequency(6%) Behaviour PieceNumberAverage(11.35), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(434.14), DurationTurnsStdDev(861.12), DurationTurnsNotTimeouts(216.79), DecisionMoves(0.69), BoardCoverageDefault(0.93), AdvantageP1(0.5), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0.06), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(2.67), DecisionFactorAverage(3.41) Implementation PlayoutsPerSecond(13.89), MovesPerSecond(34389.96) Container NumPlayableSitesOnBoard(97), NumColumns(19), NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOffDiagonalDirections(0), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(104) Component NumComponentsType(11), NumComponentsTypePerPlayer(1), NumDice(7)
                                                                                                                                                  
  
          
           
 
 
	  
 |