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Concepts for Ruleset Monod Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Monod
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesLoss, Misere Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling, AlquerqueBoard Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80) Play PassDecisionFrequency(1%), StepDecisionFrequency(61%), StepDecisionToEmptyFrequency(61%), SlideDecisionFrequency(16%), SlideDecisionToEmptyFrequency(16%), HopDecisionFrequency(16%), HopDecisionMoreThanOneFrequency(16%), HopDecisionEnemyToEmptyFrequency(16%), PromotionEffectFrequency(2%), RemoveEffectFrequency(23%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), HopCaptureFrequency(16%), HopCaptureMoreThanOneFrequency(16%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(270.13), DurationTurnsStdDev(351.22), DurationTurnsNotTimeouts(224.62), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(19.23), DecisionFactorAverage(19.41) Implementation PlayoutsPerSecond(127.66), MovesPerSecond(52112.56) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.14), NumOrthogonalDirections(5.14), NumDiagonalDirections(0), NumAdjacentDirections(5.14), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(208), NumCells(128), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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