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Concepts for Ruleset Bell 8x7 Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Bell 8x7
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, Repetition, PositionalSuperko Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, CustodialCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, IsPieceAt, CountPiecesComparison, ProgressCheck, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoProgressEnd Behaviour Implementation State, InternalCounter, SetInternalCounter, Then, ForEachPiece Visual ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsHandPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsHand(34) Play StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), FromToDecisionBetweenContainersFrequency(24%), FromToDecisionEmptyFrequency(24%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), CustodialCaptureFrequency(2%), NumPlayPhase(3) End DrawFrequency(100%) Behaviour PieceNumberAverage(21.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(135.6), DurationTurnsStdDev(55.16), DurationTurnsNotTimeouts(135.6), DecisionMoves(1), BoardCoverageDefault(0.96), AdvantageP1(0.53), Balance(0.93), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(24.79), DecisionFactorAverage(24.79) Implementation PlayoutsPerSecond(702.75), MovesPerSecond(107612.4) Container NumPlayableSitesOnBoard(56), NumColumns(7), NumRows(8), NumCorners(4), NumDirections(6.46), NumOrthogonalDirections(3.46), NumDiagonalDirections(3), NumAdjacentDirections(6.46), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(30), NumLayers(1), NumEdges(127), NumCells(56), NumVertices(72), NumPerimeterSites(26), NumTopSites(7), NumBottomSites(7), NumRightSites(8), NumLeftSites(8), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(60) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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