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											Concepts for Ruleset Schädler 1994 Computed with UCT playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
						Other concept computations are available:   Alpha-Beta   Or   Random  						   
                                 
							   
				   Schadler 1994
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, Repetition, PositionalSuperko Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, FromToDecision, MovesNonDecision, MovesEffects, Flip, SetMove, MoveAgain, Conditions, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, VisitedSites, Then, ForEachPiece Visual Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(1%), StepDecisionFrequency(74%), StepDecisionToEmptyFrequency(74%), HopDecisionFrequency(20%), HopDecisionMoreThanOneFrequency(20%), HopDecisionEnemyToEmptyFrequency(10%), HopDecisionFriendToEmptyFrequency(10%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(2) End EliminatePiecesEndFrequency(40%), EliminatePiecesWinFrequency(40%), DrawFrequency(60%) Behaviour PieceNumberAverage(18.65), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2296.3), DurationTurnsStdDev(353.76), DurationTurnsNotTimeouts(1990.75), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.4), Balance(0.8), Completion(0.4), Drawishness(0.6), Timeouts(0.6), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(26.06), DecisionFactorAverage(26.06) Implementation PlayoutsPerSecond(12.64), MovesPerSecond(34012.46) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(66) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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