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Concepts for Ruleset Cumisitha (Ludii 29) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Cumisitha (Ludii 29)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, Variable, SetPending, Then, ForEachPiece Visual BoardStyle, GraphStyle Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play StepDecisionFrequency(86%), StepDecisionToEmptyFrequency(86%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), FromToDecisionBetweenContainersFrequency(11%), FromToDecisionEmptyFrequency(11%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(74%), EliminatePiecesWinFrequency(74%), DrawFrequency(26%) Behaviour PieceNumberAverage(7.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(921.7), DurationTurnsStdDev(994.09), DurationTurnsNotTimeouts(367.16), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(0.74), Drawishness(0.26), Timeouts(0.26), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(8.95), DecisionFactorAverage(8.97) Implementation PlayoutsPerSecond(1082.53), MovesPerSecond(258675.38) Container NumPlayableSitesOnBoard(41), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(43) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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