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Concepts for Ruleset Ashanti Draughts (Ludii 1) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Ashanti Draughts (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(79%), StepDecisionToEmptyFrequency(79%), SlideDecisionFrequency(9%), SlideDecisionToEmptyFrequency(9%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), PromotionEffectFrequency(2%), RemoveEffectFrequency(11%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End NoMovesEndFrequency(97%), NoMovesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(12.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(141.54), DurationTurnsStdDev(415.53), DurationTurnsNotTimeouts(68.6), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.83), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.52), BranchingFactorAverage(12.97), DecisionFactorAverage(13) Implementation PlayoutsPerSecond(353.91), MovesPerSecond(67947.95) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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