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											Concepts for Ruleset Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 6) Computed with UCT playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
						Other concept computations are available:   Alpha-Beta   Or   Random  						   
                                 
							   
				   Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 6)
  Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, PlayableSites, Vertex Component Piece, Dice, DiceD4
  Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(32%), FromToDecisionWithinBoardFrequency(64%), FromToDecisionEmptyFrequency(38%), FromToDecisionEnemyFrequency(2%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(20.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(33.37), DurationTurnsStdDev(6.29), DurationTurnsNotTimeouts(33.37), DecisionMoves(0.9), BoardCoverageDefault(0.94), AdvantageP1(0.01), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(6), DecisionFactorAverage(6.58) Implementation PlayoutsPerSecond(1659.45), MovesPerSecond(160503.87) Container NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
                                                                                                                                                  
  
          
           
 
 
	  
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