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Concepts for Ruleset Raquithue (Ludii 7) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Raquithue (Ludii 7)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, SlideDecisionToEmpty, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, HopDecision, HopDecisionMoreThanOne, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, ForwardDirection, BackwardDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, SetPending, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsBoardPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(15) Play StepDecisionFrequency(19%), StepDecisionToEmptyFrequency(19%), SlideDecisionFrequency(50%), SlideDecisionToEmptyFrequency(50%), LeapDecisionFrequency(25%), LeapDecisionToEmptyFrequency(25%), HopDecisionFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(15), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2), DecisionMoves(1), BoardCoverageDefault(0.35), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(7.5), DecisionFactorAverage(7.5) Implementation PlayoutsPerSecond(75262.5), MovesPerSecond(1279462.57) Container NumPlayableSitesOnBoard(48), NumColumns(7), NumRows(8), NumCorners(9), NumDirections(5.71), NumOrthogonalDirections(3.21), NumDiagonalDirections(2.5), NumAdjacentDirections(3.21), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(16), NumLayers(1), NumEdges(77), NumCells(30), NumVertices(48), NumPerimeterSites(32), NumTopSites(5), NumBottomSites(7), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(1), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(48) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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