|
Concepts for Ruleset Che Lo (Ludii 8) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Che Lo (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, GreaterThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(7%), StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(82%), EliminatePiecesWinFrequency(82%), NoMovesEndFrequency(82%), NoMovesWinFrequency(82%), DrawFrequency(18%) Behaviour PieceNumberAverage(5.32), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1347.41), DurationTurnsStdDev(772.05), DurationTurnsNotTimeouts(1094.4), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.96), Completion(0.82), Drawishness(0.18), Timeouts(0.18), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(4.21), DecisionFactorAverage(4.54) Implementation PlayoutsPerSecond(835.56), MovesPerSecond(436425.04) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|