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Concepts for Ruleset Macheng (Ludii 3) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Macheng (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play RemoveDecisionFrequency(19%), StepDecisionFrequency(38%), StepDecisionToEmptyFrequency(38%), FromToDecisionBetweenContainersFrequency(42%), FromToDecisionEmptyFrequency(42%), RemoveEffectFrequency(1%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), CustodialCaptureFrequency(1%), InterveneCaptureFrequency(1%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(7.89), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.43), DurationTurnsStdDev(8.88), DurationTurnsNotTimeouts(36.43), DecisionMoves(0.97), BoardCoverageDefault(0.77), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(10.67), DecisionFactorAverage(10.97) Implementation PlayoutsPerSecond(1048.69), MovesPerSecond(416602.49) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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