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Concepts for Ruleset El Perro Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
El Perro
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, CanNotMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling, AlquerqueBoard Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(5.82), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(176.96), DurationTurnsStdDev(62.93), DurationTurnsNotTimeouts(176.96), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(6.49), DecisionFactorAverage(6.52) Implementation PlayoutsPerSecond(950.37), MovesPerSecond(258098.55) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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