| Concepts for Ruleset Sabou'iyya Computed with UCT playouts
 
                 
						Other concept computations are available:   Alpha-Beta   Or   Random  						   
 Sabou'iyya
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer
 Meta
 Start
 Start, PiecesPlacedOutsideBoard
 Play
 Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, Capture, CustodialCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
 End
 End, NoMovesEnd, NoMovesWin
 Behaviour
 Implementation
 Then, ForEachPiece
 Visual
 ComponentStyle, MarkerComponent
 Math
 Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand
 Component
 Piece
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24)
 Play
 PassDecisionFrequency(1%), StepDecisionFrequency(58%), StepDecisionToEmptyFrequency(58%), FromToDecisionBetweenContainersFrequency(41%), FromToDecisionEmptyFrequency(41%), RemoveEffectFrequency(4%), SetNextPlayerFrequency(22%), MoveAgainFrequency(22%), CustodialCaptureFrequency(4%), NumPlayPhase(2)
 End
 NoMovesEndFrequency(99%), NoMovesWinFrequency(99%), DrawFrequency(1%)
 Behaviour
 PieceNumberAverage(13.31), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(114.91), DurationTurnsStdDev(264.05), DurationTurnsNotTimeouts(90.82), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.81), Balance(0.37), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(9.53), DecisionFactorAverage(9.91)
 Implementation
 PlayoutsPerSecond(624.43), MovesPerSecond(284491.81)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(27)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 
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