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Concepts for Ruleset Zuz Mel (7x7) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Zuz Mel (7x7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play PassDecisionFrequency(1%), SlideDecisionFrequency(89%), SlideDecisionToEmptyFrequency(89%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), RemoveEffectFrequency(10%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(93%), EliminatePiecesWinFrequency(93%), DrawFrequency(7%) Behaviour PieceNumberAverage(26.16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(463.41), DurationTurnsStdDev(563.69), DurationTurnsNotTimeouts(310.12), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.93), Drawishness(0.07), Timeouts(0.07), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(28.62), DecisionFactorAverage(28.69) Implementation PlayoutsPerSecond(170.46), MovesPerSecond(170204.32) Container NumPlayableSitesOnBoard(49), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(6.37), NumOrthogonalDirections(3.43), NumDiagonalDirections(2.94), NumAdjacentDirections(6.37), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(25), NumLayers(1), NumEdges(112), NumCells(49), NumVertices(64), NumPerimeterSites(24), NumTopSites(7), NumBottomSites(7), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(49) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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