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Concepts for Game Hops-a-Daisy Generalized Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, InitialScore Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, HopDecision, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, ProposeEffect, AddEffect, MovesOperators, Priority, Conditions, SpaceConditions, Distance, Contains, PieceConditions, IsEmpty, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation State, Variable, SetVar, RememberValues, ForgetValues, SetPending, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, DiscComponent Math Arithmetic, Operations, Addition, Subtraction, Modulo, Comparison, Equal, NotEqual, Logic, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, PolygonShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(7%), AddDecisionFrequency(61%), HopDecisionFrequency(27%), HopDecisionMoreThanOneFrequency(27%), HopDecisionEnemyToEmptyFrequency(27%), FromToDecisionWithinBoardFrequency(6%), FromToDecisionEmptyFrequency(6%), RemoveEffectFrequency(27%), SetNextPlayerFrequency(33%), MoveAgainFrequency(33%), ProposeEffectFrequency(1%), AddEffectFrequency(27%), HopCaptureMoreThanOneFrequency(27%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(20.3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(37.43), DurationTurnsStdDev(12.89), DurationTurnsNotTimeouts(37.43), DecisionMoves(0.86), BoardCoverageDefault(0.71), AdvantageP1(0.59), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(27.52), DecisionFactorAverage(31.52) Implementation PlayoutsPerSecond(120.39), MovesPerSecond(9042.68) Container NumPlayableSitesOnBoard(60), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.4), NumOrthogonalDirections(5.1), NumDiagonalDirections(4.3), NumAdjacentDirections(5.1), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(36), NumLayers(1), NumEdges(207), NumCells(60), NumVertices(148), NumPerimeterSites(24), NumTopSites(4), NumBottomSites(6), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(60) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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