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Concepts for Game Paitariya Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Paitariya (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(94%), LineWinFrequency(94%), DrawFrequency(6%) Behaviour PieceNumberAverage(6.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(14), DurationTurnsStdDev(3.82), DurationTurnsNotTimeouts(14), DecisionMoves(0.99), BoardCoverageDefault(0.58), AdvantageP1(0.49), Balance(0.98), Completion(0.94), Drawishness(0.06), Timeouts(0), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(17.51), DecisionFactorAverage(17.59) Implementation PlayoutsPerSecond(87077.62), MovesPerSecond(1323226.36) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(98%), LineWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(6.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(13.89), DurationTurnsStdDev(3.14), DurationTurnsNotTimeouts(13.89), DecisionMoves(1), BoardCoverageDefault(0.58), AdvantageP1(0.42), Balance(0.84), Completion(0.98), Drawishness(0.02), Timeouts(0), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(17.56), DecisionFactorAverage(17.59) Implementation PlayoutsPerSecond(87274.42), MovesPerSecond(1326216.14) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play RemoveDecisionFrequency(54%), HopDecisionFrequency(46%), HopDecisionMoreThanOneFrequency(46%), HopDecisionEnemyToEmptyFrequency(46%), RemoveEffectFrequency(46%), HopCaptureFrequency(46%), HopCaptureMoreThanOneFrequency(46%), NumPlayPhase(3) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(21.44), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(5.12), DurationTurnsStdDev(2.78), DurationTurnsNotTimeouts(5.12), DecisionMoves(0.77), BoardCoverageDefault(1), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(2.59), DecisionFactorAverage(2.98) Implementation PlayoutsPerSecond(45649.65), MovesPerSecond(1301111.94) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play RemoveDecisionFrequency(45%), HopDecisionFrequency(55%), HopDecisionMoreThanOneFrequency(55%), HopDecisionEnemyToEmptyFrequency(55%), RemoveEffectFrequency(55%), HopCaptureFrequency(55%), HopCaptureMoreThanOneFrequency(55%), NumPlayPhase(3) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(21.03), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(5.94), DurationTurnsStdDev(2.88), DurationTurnsNotTimeouts(5.94), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.88), BranchingFactorAverage(2.41), DecisionFactorAverage(2.87) Implementation PlayoutsPerSecond(47234.7), MovesPerSecond(1346327.28) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsHand(6) Play StepDecisionFrequency(65%), StepDecisionToEmptyFrequency(65%), FromToDecisionBetweenContainersFrequency(35%), FromToDecisionEmptyFrequency(35%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(4.86), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.07), DurationTurnsStdDev(24.9), DurationTurnsNotTimeouts(29.07), DecisionMoves(1), BoardCoverageDefault(0.57), AdvantageP1(0.31), Balance(0.62), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(11.24), DecisionFactorAverage(11.25) Implementation PlayoutsPerSecond(1479.23), MovesPerSecond(445477.97) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(11.6), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(8.7), DecisionFactorAverage(8.7) Implementation PlayoutsPerSecond(180), MovesPerSecond(450401.88) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsHand(6) Play StepDecisionFrequency(62%), StepDecisionToEmptyFrequency(62%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(4.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(24.49), DurationTurnsStdDev(19.73), DurationTurnsNotTimeouts(24.49), DecisionMoves(1), BoardCoverageDefault(0.57), AdvantageP1(0.41), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(11.97), DecisionFactorAverage(11.98) Implementation PlayoutsPerSecond(1277.43), MovesPerSecond(386055.99) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(9.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(8.49), DecisionFactorAverage(8.5) Implementation PlayoutsPerSecond(183.23), MovesPerSecond(458429.89) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(9.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(69.8), DecisionFactorAverage(69.8) Implementation PlayoutsPerSecond(65.63), MovesPerSecond(164201.87) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Paitariya (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play RemoveDecisionFrequency(16%), StepDecisionFrequency(36%), StepDecisionToEmptyFrequency(36%), FromToDecisionWithinBoardFrequency(17%), FromToDecisionBetweenContainersFrequency(31%), FromToDecisionEmptyFrequency(48%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(10.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(77.44), DurationTurnsStdDev(244.52), DurationTurnsNotTimeouts(52.97), DecisionMoves(1), BoardCoverageDefault(0.91), AdvantageP1(0.67), Balance(0.67), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(16.88), DecisionFactorAverage(16.88) Implementation PlayoutsPerSecond(1242.75), MovesPerSecond(227611.59) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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